MetLife • 2019–2020
Enterprise sales agent app

Company
Role
Product Designer
Team
2 Product Managers
1 Project Manager
1 Design Manager
Skills
Product Design
Visual Design
UX/UI Direction
UX Research
Tools
Adobe XD
Zeplin
Overview
An immersive agent portal in three months
MetLife's Global Design team set out to redefine the Agent Portal experience for Relationship Managers (RMs) in the field, supporting transactional flows for the agent and the prospective client they're meeting with. The brief: deliver a high-fidelity prototype within a tight three-month MVP window, ready to scale across international markets. I joined as a Product Designer working alongside the GBM (UX, Content, Brand & Design) and GTO Agile pods to take the experience from research through delivery.

The challenge
Redefine the field experience and what we ship
Redefine the mobile sales experience for RMs when they're meeting prospective and existing customers, and surface ways to ease the conversation for both the agent and their client.
Overall
Redefine the mobile sales experience for RMs in the field and identify opportunities to facilitate the sales conversation for agents and customers.
Business goals
Produce a high-fidelity prototype within a three-month timeframe to meet international rollout dates.
Brand goals
Blend the refreshed MetLife brand into reusable components across the app's primary surfaces.
Product design goals
Elevate legacy patterns and enrich the experience with a new product design system fit for the field.
The legacy app
Off-brand, and tasks RMs couldn't finish
Before the rebuild, the existing app sat off-brand and behind the way RMs actually worked. Several primary scenarios couldn't be completed end-to-end inside the product. The two captures below illustrate the legacy case-management and product-illustration flows we set out to replace.


Our process
Agile method, with lean UX inside
We worked in a linear progression to hit the business deadline, but inside each sprint the UX team applied lean UX practices: rapid feedback loops, multiple iterations, and validation at every step. I collaborated daily with the GBM and GTO Agile pods so research, design, and engineering stayed in sync from kickoff through delivery.

Research phase
An immersive workshop in the field
An immersive design thinking workshop took place in Dubai to understand RM pain points firsthand. Across the trip we ran four core activities (empathy mapping, As-Is mapping, user-scenario building, and one-on-one interviews) with multiple groups of agents and regional stakeholders. Time-to-complete and a lack of personalization rose to the top as the highest-priority blockers for the new experience.

Inside the empathy mapping sessions
During empathy mapping, participants articulated what they knew about an invented persona: what they say, expect, do, and how they feel. We ran the exercise with multiple groups of RMs and regional stakeholders, capturing observations on the wall in real time.


Quotes, expectations, actions, values
Four essential dimensions structured every session. Participants moved between them as they articulated what the persona says, thinks, does, and feels:
Quotes
What do they say or need to say to others?
Expectations
What do they think about the situation?
Actions
What do they do to get the job done?
Values
How does this person feel about things?
Time-to-complete, and a need for personalization
Pain points across the empathy maps consistently clustered around two themes: how long primary tasks took to finish, and the lack of personalization in the existing experience. Both became guiding constraints for the new app.

Mapping the existing journey
In the As-Is mapping activity, participants combined what they knew about an RM's behavior with their own experience using the existing sales app, stepping through it together to surface where the current journey broke down. Each new pain point became a new area of opportunity to design against.


Needs statements, written together
RMs, designers, and business delegates ran user-scenario sessions, essentially "needs statements" workshops, to pinpoint solutions and goal findings against a set of mock scenarios. Reading and refining the statements together kept everyone aligned on the problems we were actually solving.

Twenty-two voices from the field
Across the workshop and follow-up sessions we interviewed 15 Relationship Managers, 4 bank-specific delegates, and 3 regional managers to understand day-to-day tasks. Their feedback grounded every downstream decision, from the dashboard's primary actions to language selection on first open, and gave us the confidence to ship a personalized agent experience inside the MVP window.


Ideation
Wireframes for the dashboard experience
After research wrapped, we ideated rapidly with wireframes to surface the high-level actions RMs cared about most. Variations explored different dashboard layouts, each pressure-tested against the highest-priority RM tasks before we committed to direction.


Visual design system
MetLife's new visual language, applied
Working with the brand team, we adopted MetLife's refreshed visual system and translated it into the sales app: gradient palettes, iconography, and component styles that read consistently from dashboard to in-meeting flows. Components were built to be reused across screens so future flows could be assembled, not redrawn.

Prototyping
Hybrid prototypes for complex flows
Multiple hybrid prototypes were built in quick succession to illustrate the flows that mattered most: dashboard, language selector, and the case-management tasks RMs hit daily. Each iteration was reviewable as a real interaction, not a slide-deck approximation, so stakeholders could click through and react in the moment.


Testing
Recorded sessions, graded against tasks
With the primary surfaces in place, we ran moderated sessions, recorded for later analysis and scored on a grading scale that classified each task as success, partial, or fail. The concept tested strongly across the board: participants validated functionality and usability, and surfaced additional features they'd want next.


Testing feedback
What participants told us
Overall, the design concept tested as a strong success. Participants made positive remarks about the functionality and usability, and surfaced additional features they'd want as the product matured. Their reactions, summarized below, validated direction and shaped the post-MVP roadmap.

Delivery & analysis
Specs in Zeplin, heat maps in production
Final delivery covered usage guidelines, an interaction file library, supporting code snippets, and the rest of the assets needed to ease handoff into development. Post-launch, we kept evaluating the product with analytics and heat maps, surfacing patterns that continue to validate decisions and feed enhancements as the app rolls out into new markets.

The impact
Recognized across the Middle East
0
Stakeholders interviewed across regions: 15 Relationship Managers, 4 bank-specific delegates, and 3 regional managers, grounding every design decision in real RM workflows.
0 months
High-fidelity prototype delivered within the international MVP window, covering the dashboard, prospects, and case-management surfaces end-to-end.
0 years
Recognized as Best Insurance User Experience in the Middle East for the fifth consecutive year following the app's launch.